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SG 550 Sharpshooter - New weapon mod - RELEASED !
Moderators: Woody2000, thales100
Author Post
thales100
Mon Oct 22 2007, 04:11pm

Registered Member #966
Joined: Fri Oct 27 2006, 03:00am
Posts: 71
Mod will be released soon. Ill use the amazing HyperStealth from Ayu, including an urban and winter versions of it, plus a new sniper model .
I'll include three addons to the mod: the first, called "main", will feature the desert, jungle and wood cammos, the second, "winter", features a winter cammo and the third, "urban", will include the urban cammo, so managing these addons in your options - mod control panel you'll be able to have five different cammos, depending on the map and mission you want to play.
Everything will work SP and MP of course.
Ad screenshot of the SG 550 variations plus additional screenshots, showing the AMDS system on and off, the five HyperStealth cammos, new scope masks and the new "human detected" symbol on the command maps.















Ii am just waiting for the mission by Shadows_Fall and we'll release it.




[ Edited Sat Oct 27 2007, 04:26pm ]
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thales100
Sat Oct 27 2007, 01:54am

Registered Member #966
Joined: Fri Oct 27 2006, 03:00am
Posts: 71
K due to some issues we've decided to drop the mission.
Ive sent the link to woody so the mod will be probably added to woody2000 soon, any problems or issues you may find please post here ok.
Here it is the readme file included in the mod - hope you all enjoy as much as we have enjoyed it while beta testing it.

SG 550 Sharpshooter
-------------------


-SG 550 5.56mm Sniper + SD
-HK MP7 4.6mm
-HK MK23 + SD

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Features:

-REMBASS II / AMDS system - turn it on "activating" the LCD display attached to the sniper rifle and detect enemy soldiers, wheeled and tracked vehicles
-New "human detected" symbol on the command map replacing the "red diamonds"
-Attach a supressor to your sniper rifle while playing
-Drop the bipod of your sniper rifle while playing and get extra accuracy when on prone position
-New sniper character with five different "HyperStealth" cammos to choose from - wood, jungle, desert, urban and winter
-Real life ballistics and firing sounds
-Colored kit icons
-"Softer" NV effect
-New custom scope mask - smaller
-14 new sniper kits with nades, extra ammo, HK MP7 and HK MK23 as secondaries
-SP and MP fully compatible
-New reticle to the binoculars
-Reticles without pips

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Install:

Extract it to your ...\mods folder under Ghost Recon, then start GR,activate the mod at highest priority.This means the lowest item is your options-mods screen. This mod is non-overwriting and should work in SP and MP.

IMPORTANT:
TO ENJOY ALL MOD FEATURES, YOU MUST ACTIVATE SG 550 SHARPSHOOTER , QUIT THE GAME, AND START GHOST RECON AGAIN TO GET IT COMPLETELY ACTIVATED.
TO DEACTIVATE IT, FOLLOW THE SAME RULE.

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Widescreen users:

Unzip "Masks_sr_wide.zip" in the .../textures folder of the mod, overwrite the two .rsb files. We have made these sniper scope masks at 1680x1050 res / 22" widescreen.


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SG 550 Sniper Addons:


What is this ?

Three (Main - desert, jungle and wood, Winter and Urban) addons featuring new custom sniper characters with "HyperStealth" cammo textures and a customized sniper model.



How to use this ?

Extract the "SG550SniperMainAddon.zip", "SG550SniperWinterAddon.zip" and "SG550SniperUrbanAddon.zip" to your ...\mods folder under Ghost Recon, then start GR,activate the "SG 550 Sniper Main Addon" mod at highest priority (this means the lowest item is your options-mods screen). The "Main" addon features desert, wood and jungle cammos, to use the winter or urban cammos you must always activate the "Main" addon plus the urban or winter addon at a higher priority than the "Main". All these add ons are non-overwriting and should work in SP and MP.


We had to create these addons to open possibility to use the new sniper characters, but keeping the use of the standard or characters from other mods, when you dont want to use them.
If we had added the sniper's characters and cammos of the addons directly to the mod, all sniper characters would use the "Hyper Stealth" cammo.
Simply activate and deactivate the addons as you wish, playing with our five different cammos or from any other mod, including the GR original characters.
All weapon kits and other features of the mod will work , no matter if the addons are activated or not.


Examples:

You want to play with a desert, wood or jungle "HyperStealth" sniper character ---- Mods you need to activate -+ SG 550 Sharpshooter AND SG 550 Sniper Main Addon

You want to play with a winter "HyperStealth" sniper character ---- Mods you need to activate -+ SG 550 Sharpshooter AND SG 550 Sniper Main Addon AND SG 550 Sniper Winter Addon

You want to play with an urban "HyperStealth" sniper character ---- Mods you need to activate -+ SG 550 Sharpshooter AND SG 550 Sniper Main Addon AND SG 550 Sniper Urban Addon

You dont want any of the "HyperStealth" sniper character, what means you want to play with a different sniper character ---- Mod you need to activate -+ SG 550 Sharpshooter - Mod that MUST BE deactivated -+ SG 550 Sniper Main Addon



-----------------------------------------------------------------------------------------------------------------------------

Credits:

We have tried our hardest to get in contact with the creators of all work featured in this mod.If you find your work in this mod and it's not properly credited below do not hesitate to contact us (thales100@msn.com) and please accept our appologies.
In this case we will change this readme in a future patch and include the missing credits. We fully respect and thank the authors for their hard work that has made SG 550 Sharpshooter Mod possible.The credits are very specific so the participation of the work of each modder can be easily understood. Other people may have also contributed to the mods listed below.


-Ayu_Taiyaki for the body textures of all the sniper characters.

-Ingeloop for the reticle of the HK MP7.

-Wolfsong for the two reticles of the SG 550 Sniper, from his "Wolfsong SFFKC Mod".

-Natsanwa for the models and textures of the HK MP7 and the HK MK23, from his "giftpack1".

-DonMiguel for the "GR Gun Ballistic Calculator MFC Application" used in this mod.

-Terry Bailey at http://weedhopper.org/ for textures used in this mod.

-Corpse for the firing sounds.

-----------------------------------------------------------------------------------------------------------------------------

Legal stuff and support:

There is a thread about this mod at www.ghostaholic.com, www.woody2000.com and www.rainbowsix.org forums, you can post your doubts, comments, etc.., we'll try our best to give you support. You may also contact us directly to get support (PM at www.ghostaholic.com, www.woody2000.com or www.rainbowsix.org).

All rights reserved. You may not modify or alter any of the files contained within this mod, or use its components without authorization from the authors. Please contact us if you are interested in using something from this mod, and we'll give you details (emails, etc...) on how to get the proper permission from the respective author, in case its not our own work.




thales100 and Shadows_Fall



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thales100
Sat Oct 27 2007, 03:06am

Registered Member #966
Joined: Fri Oct 27 2006, 03:00am
Posts: 71
Mod added.

http://www.woody2000.com/download.php?view.814

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Neo
Tue Nov 06 2007, 01:45am
Registered Member #397
Joined: Sat Nov 06 2004, 08:29pm
Posts: 3
Cool mod, nicely done
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thales100
Tue Nov 06 2007, 02:50am

Registered Member #966
Joined: Fri Oct 27 2006, 03:00am
Posts: 71
Thanks !
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