GR: Weapons [ Weapon mods for Ghost Recon ]

Sniper Cannon 2
Author thales100
Description
REQUIRES GHOST RECON 1.4 + DESERT SIEGE + ISLAND THUNDER TO RUN


The weapons:

-Mini-Hecate .338 (2 skins)
-Barrett M107 .50
-Barrett M107 .50 SD
-Barrett 95M .50
-Barrett XM-109 25mm
-Barrett XM-109 25mm SD
-Accuracy International AS-50 .50
-Hecate II .50
-Hecate II .50 SD
-Cheytac Intervention .408
-Cheytac Intervention .408 SD
-PGM Commando II .308
-Steyr IWS 2000 15.2mm
-Gepard 12.7mm
-DSR-1 .300 Magnum (2 skins)
-DSR-1 .300 Magnum + SD + Night Attachment (2 skins)
-Black Arrow M93 .50
-NTW 20mm

-HK 416 10" 5.56mm
-HK 416 14.5" 5.56mm
-HK 417 12" + 50 round magazine 7.62mm
-HK 417 16" 7.62mm
-HK 417 20" 7.62mm
-Barrett M468 6.8mm
-Barrett M468 6.8mm SD

-HK-CAW
-HK-GR9S (2 skins) 5.56mm

-Milkor M32 GL
-PAW-20 GL

-NLAW AT
-Javelin AT
-Flamethrower

+ Spot Scope 25x (2 skins)


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Install:

Extract it to your ...\mods folder under Ghost Recon, then start GR,activate the mod at highest priority.This means the lowest item is your options-mods screen. This mod is non-overwriting and should work in SP and MP.


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Install of the flame effect for Sniper Cannon 2:

Extract the "SC2-Flamethrower Addon" to your ...\mods folder under Ghost Recon, then start GR,activate the mod at highest priority.This means the lowest item is your options-mods screen. This add on is non-overwriting and should work in SP and MP.

IMPORTANT:
TO USE THE FLAME (RED) EFFECT OF THE ADD ON, YOU MUST ACTIVATE IT AS A NORMAL MOD, QUIT THE GAME, AND START GHOST RECON AGAIN TO GET IT PROPERLY ACTIVATED.
TO DEACTIVATE IT, FOLLOW THE SAME RULE.


I had to create this add on to open possibility to use the flame effect of the flamethrower, and keep the normal smoke effect when you dont want to use the weapon.
If i had added the two textures of the addon directly to the mod, all rocket smoke would become red, as the missile launchers, etc ...
Simply activate and deactivate the addon as you wish, turning smoke red or original white effect.

Examples:

You want to play with the red effect of the flame thrower ---- Mods you need to activate -+ Sniper Cannon 2 AND SC2 Flamethrower Addon

You dont want the red effect of the smoke, what means you want the original white effect ---- Mod you need to activate -+ Sniper Cannon 2 - Mod that MUST BE deactivated -+ SC2 Flamethrower Addon

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Credits:

I have tried my hardest to get in contact with the creators of all work featured in this mod.If you find your work in this mod and it's not properly credited below do not hesitate to contact me (thales100@msn.com) and please accept my appologies.
In this case i will change this readme in a future patch and include the missing credits. I fully respect and thank the authors for their hard work that has made Sniper Cannon 2 Mod possible.The credits are very specific so the participation of the work of each modder can be easily understood. Other people may have also contributed to the mods listed below.

-Stalker_Zero , Kame, Pain_@_War, Streinger, Jeppeto, Malebogia, Soup31314, Black Sabbath,l-li?m/-\n (Hitman) and all great modders that have contributed with Sniper Cannon Mod.

-Stalker_Zero (once more) for the model and textures of the NTW-20.

-Ingeloop for the reticles of the rifles (except the 95M, the M468, the Commando II, the Gepard and the IWS2000), and of the Milkor, the CAW and the NLAW, and for the body and head textures of the "winter sniper2" (yugo sniper).

-DonMiguel for the "GR Gun Ballistic Calculator MFC Application" used in this mod.

-Wolfsong for the reticle of the Javelin AT ("reticle_ag"), from his "Wolfsong SSFKC Mod".

-Sixpence and T3K|Murmel2 (Felix Cebulla) for the "desert" and "jungle" spotter characters, from "SNIPERMOD alpha".

-Sleeper for the skin textures of the "winter sniper1" specialist.

-Terry Bailey at http://weedhopper.org/ for textures used in this mod.

-CommandoCrazy for the "eritrean specialist head" texture, from "Winter Jodit".

-Ops_GhoSt for the skin textures of the "winter heavy weapons" specialist, from his "Ops_Winter Mod".I've tried to contact you, without success.

-JLW for "m4 black" texture from his "JLW's Gunning v1.0 Mod".

-7dragoon for the "scopelens" texture from his "7dragoon MOS/Weaps 2A Mod".I've tried to contact you by email, without success.

-SAF_Biffa for the model, textures and kit icon of the "SAF Mini BBQ", the model of the "flame round" and the "flametext" texture, and for two rocket smoke textures, all from his "Bif's Film Weapons Mod".I've tried to contact you , without success.

-Neyvn for the six sniper missions added to this mod, from his "Neyvns Sniper-Missions v2 Mod".I've tried to contact , without success.

-Shaggy for the five "wound" decals used in this mod.

-DVS1 for the PAW-20 reticle.

-WytchDokta for the "desert" and "wood" textures used on the spot scope, HK-GR9s and sniper rifles in this mod, from his "WD Camopack".

-D.Corpse for all firing sounds, except the M468 SD.

-T3K|Murmel2 (Felix Cebulla) for the firing sounds of the M468 SD, and the "wood sniper" character, from his "Where is the Sniper - WITS Mod".

-Samu Sinervo for all the eighteen bullets ricochet sounds used in this mod, from his "Kafee Sound Pack Mod".

There is a thread about this mod at www.ghostaholic.com forums, you can post your doubts, comments, etc.., ill try my best to give you support.


All rights reserved. You may not modify or alter any of the files contained within this mod, or use its components without authorization from the authors. Please contact me if you are interested in using something from this mod, and ill give you details (emails, etc...) on how to get the proper permission from the respective author, in case its not my own work.



thales100 (thales100@msn.com)
Image no image available
Filesize 31.25 MB
Date Fri 09 Mar 2007 - 01:22:01
Downloads 1041
Download
Rating
 10.0 - 2 votes 




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